My biggest advice is while using manual, zoom in close enough to insure your circles overlap BEFORE firing, and don't hesitate, otherwise you torp could just pass behind or in front of your target. I don't ever miss so long as I don't spook the target. This can be done with the ship's (2) and your torpedo (2) projections. Your torpedo will connect with the same location projection of the ship, providing you don't spook your target. Now, line up the torpedo (3) on your marked targets projected location of (3) - Fire! Providing the vessel hasn't been spooked by you, it will continue along that path. Be sure to change the speed of the torpedo for your desired configuration of slow or fast speed of your torpedo. Once you 'mark' a target, you will also see the project position of a fired torpedo (1) and (2) and (3). 4) Solution ready, match gyro angle with current bearing and open tube(s) 5) Fire torpedo. Few jobs in history were more dangerous and harrowing. Insert torpedo data : speed, detonation type, depth, solo-multi torpedo and their fan angle. This is an outstanding WWII submarine simulation in every regard. When you first 'mark' a target, you will see three circles projecting out the front of the vessel. 3) final approach, slow down speed to match the target speed, ensuring data i enter this time will be the last ones and won't be changing till i fire the torpedo. Your daily source for all things TV, movies, and games, including Star Wars, Fallout, Marvel, DC and more.
#Silent hunter 3 torpedo tutorial how to
The next series of instructions are fairly easy to understand providing you know how to use your TAI and/or map. The entertainment site where fans come first. The other firing mode is manual, simply turn off the TDC and then find your target, mark it. Fire a target too far, well, you get the idea. If you fire at a target too close, no detonation. You still have to know the effective range of your torpedoes, one thing the TDC will not do for you. The auto feature requires you to use the TDC, which is a process of identifying your target, range, direction of travel, all before the TDC will give you a firing solution.